SpriteKit
Create Scene (SKScene)
- based on size:
let scene = GameScene(size: view.bounds.size)
- based on scene file (“
GameScene.sks” on this case):
guard let scene = SKScene(fileNamed: "GameScene") else {
return
}
Configure Scene
Some useful properties:
showsFPS– show frames/second;showsNodeCount– show the number of nodes;ignoresSiblingOrder– ignore sibling order when rendering.
Create/Get SpriteKit View (SKView)
- Change view controllers’s view to
SKViewtype (instead ofUIView) on storyboard (if using it). - Get view as
SKView:
let skView = view as! SKView
Configure SKView
Some useful properties:
scaleMode– change view’s scale mode.
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